The Bartlett UCL
Specialisms: Interaction Design & Game Design / Film & Animation / Architecture
Location: London, United Kingdom
First Name: sebastian
Last Name: Bellavia
Specialisms: Interaction Design & Game Design / Film & Animation / Architecture
Sectors:
My Location: London, United Kingdom
University / College: The Bartlett UCL
Course / Program Title: Cinematic and Videogame Architecture March
Trained in architecture, he later moved into visualization, film, and game development, exploring how spatial design can shape narrative and create more immersive digital experiences.
His practice focuses on pushing the possibilities of virtual environments as places for storytelling, interaction, and exploration.Seb teaches Blender, Houdini, and Unreal Engine at UCL and works as an Interactive Designer at Experience Studios in London.
Set in 2055, OBSCURA is an adventure puzzle game where players use glitches to navigate and reconstruct corrupted memories through sound, light and touch, exploring how technology and nostalgia reshape our relationship to place and identity. The game follows a character revisiting their childhood home, where they uncover a degraded neural interface device containing fragmented memories of the town. Inspired by coastal towns in North East England, the game reconstructs space through sound, collision, and light. Players navigate the fragmented environments by aligning these sensory layers and exploiting glitching, non-euclidean physics, reframing space as something mutable and responsive in the digital world.